Thursday, September 10, 2015

Unreal Engine 4.8.3 w/ HBAO+ source available!

I have put HBAO+ (currently v2.4) into Unreal Engine 4.8.3. You can get it Here [github].
Of course, this requires that you have an account with Epic Games that is linked to your Github account.
Though, currently with this version the default ambient occlusion isn't disabled by default as in when I integrated HBAO+ into 4.8.2. The method I used to disable the default ambient occlusion in 4.8.2 doesn't seem to work in 4.8.3. I'm going to look into this to find an alternative option.

Until then, Enjoy!

Now, we patiently wait for a possible option to integrate into 4.9 and possibly a HBAO+ update for possible performance updates for DirectX 12 as the current method is a whole new journey.

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